![]() ![]() I'm really going to miss Zachtronics, but thankfully I've still got a few of their titles left to play, and other developers have been carrying the torch of open-ended optimizable puzzle games with fantastic Zachlikes like Silicon Zeroes, Human Resource Machine, and 7 Billion Humans. Gets really tricky on the higher difficulties, when you have less free cells to work with. Kabufuda Solitaire: Yet another solitaire variant, although this one is a returning version from Eliza, in which you try to stack up matching sets of cards.The only one in the collection I couldn't actually beat, because I have no practice with these kinds of games and because the final level is absolutely brutal, replacing every block on screen with garbage every so often. This is actually a returning minigame from EXAPUNKS, but I still haven't played that one (or MOLEK-SYNTEZ, for that matter), so it was new to me. HACK*MATCH: Arcade tile-matching puzzle game in in a similar vein to Bejeweled or Dr.This was definitely the one I had the hardest time getting my head around, especially when you factor in the tiny amount of circuit board space afforded to you, but it was really satisfying whenever I got something to work like I intended. This time around, it's integrated circuit design, building transistors, logic gates, flip-flop circuits, and so on, all the things I only half-remember from my computer architecture classes. ChipWizard™ Professional: The final take on the Zachtronics programming game.Right up my alley as someone who's played a lot of Picross and Hexcells and the like. Dungeons & Diagrams: A fantasy dungeon themed Picross variant where you don't get any grouping information, and instead have constraints around making single-width hallways ending in monsters and 3x3 spaces for "treasure rooms".Don't have much to say about it, but it's a good time. ![]() Sawayama Solitaire: The obligatory new Zachtronics solitaire variant-this one's basically just your standard Klondike solitaire, except all the starting cards are face-up and you can't reset and re-deal the rest of the deck. ![]() ![]()
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